OCR A'Level

H046 & H446

Teacher Marking Checklists

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Every activity has a model answer, so you don't need to be an expert in Computer Science! Every structured learning record includes sample examination questions with a mark scheme provided for teachers too.

HOW WE MARK STUDENT WORK

The structured learning records are marked on a four-point scale under four categories: breadth, depth, presentation and understanding. Each is accompanied with a marking checklist that includes a list of the key terms students should have used, together with guidance on how to award a mark for each of the categories.

MARKING PROGRAMMING ACTIVITIES

We believe the best way to assess programming is to look at the programs students have written with them and give them oral feedback. It is much more efficient and useful to them if they call you over when they have finished a problem. You spend a few minutes reviewing the code they have written and discuss with them their:

  • Use of comments;
  • Use of sensible variable, procedure/function names;
  • Algorithmic thinking - how they approached the solution to the problem;
  • Exception handling and validation.

It will be helpful to discuss with them how elegant their solution is and other possible approaches. For example, they may have used a while loop which works, but a better structure might have been a for loop. Equally, many if statements could be replaced with a select case in some languages. Arrays are a better structure than multiple variables because they can be used with a loop. These discussions are much more timely for students. If your school requires evidence of this feedback, students could either keep a simple diary of your comments (that they complete), or perhaps even use the voice recorder!

Also included in a Premium Subscription
196 page Essential Algorithms for Computer Science PDF
Student workbooks (1 for each topic) - GCSE ONLY
Student workbook model answers (ideal as revision guides) - GCSE ONLY
Structured Learning Records (1 for each topic) - A'LEVEL ONLY
Teacher Marking Checklists (1 for each topic) - A'LEVEL ONLY
Activities and Workshops (multiple for each topic) - A'LEVEL ONLY
Additional Activities and Worksheets - GCSE ONLY
End of topic tests (with answers)
Delivery plans / calendars
Lesson Structure PowerPoints for every topic - GCSE ONLY
Pseudo-code cheat sheet
Visual Basic Programming Guide
Python Programming Guide
Student Programming Progress Check list
Defold Programming Workshops
(Ideal for advanced programming and those moving onto A’Level)
Computational Thinking cheat sheet
Computational Thinking exercises
A set of scalable vector based logic gate symbols
Key definitions database

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