OCR A Level H446

Documenting Unit 3

Programming Projects

Your project guide helped me to know what to write for each section to get a top mark

In addition to our project guide for video

games-based projects, our comprehensive guide toproducing all other types of projects is available

in a 58-page PDF document that you canshare with students.We have compiled all the latest advice, tips, and

guidance from OCR. Cross-referenced themany clarification documents, including moderator

suggestions, examiner reports from pastseries and distilled all this information into one

guide for documenting a unit 3 programmingproject.Structured into five chapters: initial ideas,

analysis, design, developing a coded solution andevaluation, this guide includes everything a

student needs to successfully write-up theirproject; as well as being a handy reference for

Our comprehensive guide to writing up unit 3 programming projects is available in a 58-page PDF document that you can share with your students.

We have compiled all the latest advice, tips and guidance from OCR. Cross-referenced the many clarification documents, including moderator suggestions, examiner reports from past series and distilled all this information into one guide for documenting a unit 3 programming project.

Structured into 5 chapters; initial ideas, analysis, design, developing a coded solution and evaluation, this guide includes everything a student needs to successfully write-up their project; as well as being a handy reference guide for teachers too.

BASED ON OUR OWN EXPERIENCE

We bring our many years of personal experience from our own classrooms to this document. We know what makes a successful project, we recognise the pitfalls and mistakes students make, and as a result we know what advice to give students to make sure they are equipped to get the top marks.

CONFIDENCE WITH CRAIG’N’DAVE

Every year the projects we submit receive high praise from moderators. Consistently, since the introduction of the 2015 specification, none of our marking has been adjusted and we have been commended for the approach our students have taken by using this guide.

IN ADDITION

Also available is another guide written specifically for video games-based projects.

Make sure to watch our playlist titled: “A Level: OCR Unit 3 Project Advice” on our YouTube channel that contains a series of videos providing additional advice and guidance.

Also included in a Premium Subscription
Course delivery calendar (1-week and 2-week models) – GCSE & A Level
196 page PDF book “Essential Algorithms for Computer Science” – GCSE & A Level
End of topic tests (with answers) – GCSE & A Level
Long-term and lesson by lesson scheme of learning – GCSE & A Level
Programming with Python T.I.M.E. – GCSE & A Level
118+ programming tasks
10 student workbooks with answers
Full solutions to all challenges
Programming with C# T.I.M.E. – GCSE & A Level
118+ programming tasks
10 student workbooks with answers
Full solutions to all challenges
Programming progress tracker – GCSE & A Level
Defold Programming Workshops – GCSE & A Level
(Ideal for advanced programming and those moving onto A’Level)
A set of scalable vector based logic gate symbols – GCSE & A Level
Reflection and revision checklists for every topic – GCSE & A Level
Key definitions / terminology guide – GCSE & A Level
Those little extras pack – GCSE & A Level
(Includes Year 7 internet safety, GCSE taster lesson, GCSE options presentation, GCSE transition workbook, A Level task lesson, A Level options presentation, A level induction lesson, A Level transition workbook, Careers day presentation, Exam techniques, UCAS preparation, Whiteboard tools)
Lesson structure PowerPoints for every topic – GCSE ONLY
Lesson theory PowerPoints for every specification point – GCSE ONLY
Student workbooks (1 for each topic) – GCSE ONLY
Student workbook model answers (ideal as revision guides) – GCSE ONLY
Additional Activities and Worksheets – GCSE ONLY
Dedicated unit to help student to get to grips with answering programming exam questions – GCSE ONLY
Text based adventure game, an extended computer programming workshop spread across 8 stages – GCSE ONLY
Extra curricular games development tutorials using Defold – GCSE ONLY
Structured Learning Records (1 for each topic) – A’LEVEL ONLY
Teacher Marking Checklists (1 for each topic) – A’LEVEL ONLY
Activities and Workshops (multiple for each topic) – A’LEVEL ONLY
Computational Thinking exercises – A’LEVEL ONLY
Computational Thinking cheat sheet – A’LEVEL ONLY
Boolean Algebra cheat sheet – A’LEVEL ONLY
Big O notation cheat sheet – A’LEVEL ONLY
63 page PDF book “Documenting Defold programming projects OCR H446” – A’LEVEL ONLY
58 page PDF book “Documenting programming projects OCR H446” – A’LEVEL ONLY

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