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OCR A level (H046-H446) SLR 18 – Thinking abstractly

This download provides you with a zip file which contains all the resources you will need to deliver this topic.

It includes:

  • Student Learning Record (A3 version in word)
  • Student Learning Record (PDF version)
  • Student Learning Record (PowerPoint version)
  • Student Learning Record (Exemplars)
  • Set of student activities and workshops with answers
  • Answers to the exam questions from the back of the SLR
  • Teacher Marking Checklist
  • Year 13 Recap Lesson

This topic covers:

H046

  • 2.1.1 a-d Thinking abstractly

H446

  • 2.1.1 a-d Thinking abstractly

Specific knowledge required for AS and A Level:

  • Candidates need to understand the term abstraction and its purpose in the design and creation of computer programs.
  • Candidates need to understand the benefits of abstraction and apply these benefits to a specific scenario.
  • Candidates may be given a scenario and be asked how abstraction can be applied to it, how it has been applied or how further abstraction can be applied.
  • Candidates need to have an understanding of how reality differs to abstraction and understand the differences between reality and abstraction.
  • Candidates may be given a scenario/example and be asked how the abstraction differs from the reality.

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