Back

What does a GPU actually do?

The crayon-filled truth about graphics processing.

9 January 2026

 Why your graphics card is more of an art class than a supercomputer

If you’ve ever wondered what a GPU really does, you’re not alone. Graphics Processing Units often sound like the mysterious cousins of CPUs, quietly making magic happen behind the scenes of your favourite games and videos. But here’s a fun way to think about it: imagine a colouring book the size of the Eiffel Tower… and a looming deadline.

A CPU would take one look, grab a single crayon, and carefully colour inside the lines—inch by inch. Methodical, yes. Efficient? Not quite. 

CPUs are brilliant at complex, sequential tasks, like running your operating system or checking your emails. They’re your digital Swiss Army knives. But they weren’t built for speed painting.

Enter the GPU: not one person with a crayon, but a room full of toddlers—each with a crayon in hand. Shout “RED!” and suddenly hundreds of tiny hands go wild scribbling. It might not all be tidy, but the job gets done at lightning speed. That’s parallel processing in action.

GPUs are crammed with hundreds (sometimes thousands) of tiny, specialised cores designed to handle the same task simultaneously. They’re ideal for things like shading millions of pixels, calculating real-time lighting effects, or rendering dragons in ultra-high resolution at 60 frames per second.

While your CPU can do a little of everything, a GPU goes all-in on one job: graphics. It doesn’t bother with emails or spreadsheets—it’s far too busy making your game worlds look stunning (or quietly mining crypto, if you’re into that).

So next time you’re blown away by slick visuals, thank the GPU. And if something crashes? Don’t blame the hardware. Maybe just check the crayon count.

Watch our Lesson Hacker video to explore more.

For more Lesson Hacker videos, check out the Craig’n’Dave YouTube playlist HERE.

Be sure to visit our website for more insights into the world of technology and the best teaching resources for computer science and business studies.

Stay informed, stay curious!

Related posts

Does anyone still use low-level code?

Low-level programming isn’t dead — it quietly powers the devices we rely on every day, from cars to toasters. If you love digging into game engines, compilers, or hardware drivers, your skills are more essential than ever.

14 January 2026

Should AI have morals?

Should AI always agree with us, or tell us when we’re wrong? We explore whether artificial intelligence should be kind, or correct — and why the answer really matters.

13 January 2026

What is vibe coding? Is it the future of programming?

Vibe coding lets you tell an AI what you want in plain English—and it writes the code for you. But is it genius productivity or just a confident intern with a wild imagination?

12 January 2026

Fail safeguarding if phone used in school?

Should schools fail an Ofsted safeguarding inspection because of mobile phones? We dig into the headlines claiming schools should fail Ofsted if pupils are seen using phones.

9 January 2026

Should beginners use AI to code?

Should beginners use AI to help them code? It might seem like a shortcut—but relying on it too soon could stop you learning the skills you actually need.

8 January 2026

Is the Online Safety Act protecting us, or going too far?

The UK’s new Online Safety Act aims to protect young people online, but its sweeping measures are raising big questions about privacy, freedom, and access to information. Is it safeguarding the vulnerable, or simply going too far?

7 January 2026

Why do we still use the qwerty keyboard – even though it makes no sense?

QWERTY might look like a jumbled mess, but it was designed to stop typewriters from jamming—not to slow you down. It’s clunky, outdated, and somehow still everywhere.

6 January 2026

Unlocking the Craig’n’Dave Resource Centre

Discover the Craig’n’Dave Resource Centre — over 4,000 editable GCSE and A-level computer science resources designed by real teachers. Perfect for refreshing lessons, boosting engagement, and saving time in the classroom.

16 December 2025

The biggest curriculum shake-up in a decade – Part 3

Discover what the new Progress 8 and Attainment 8 changes really mean for curriculum planning — and why computing still sits in a tricky spot.
In part three of our CAR breakdown, we unpack the shifts, the challenges, and what they might mean for your department.

28 November 2025