46. AQA GCSE (8525) SLR8 – 3.2 Variables & constants
About this video
AQA Specification Reference - Section 3.2.1 - 3.2.5 and 3.2.7
Via the use of a "dice game" program we take a look at a range of concepts which are fundamental to programming, these include: Variables, Constants, Operators, Inputs, Outputs and Assignments.
Don't forget, whenever the blue note icon appears in the corner of the screen, that is your cue to take notes about the content being shown on the current slide.
00:00 Variables & constants
00:06 Intro
00:11 What is a variable?
00:59 Beat that dice game example
08:01 Key terms
08:49 The advantages of constants
09:33 Outro
Last updated: 01.05.25